You must acquire these resources by either trade or conquest in order to build the listed buildings. Once you acquire these through trade or conquest, you can build special buildings to take advantage of these and produce more or store them for supply purposes in the case of Salt. These include Warhorses, Salt and Slaves. Some Resources are special Resource Chains in that they are only produced in limited locations but can then be spread by other building types.Some other types of options also include improved weapons/armor and other choices for certain resources. including the proposed subgoal-based, Divide et Impera (divide and conquer) strategy. The fact that the probabilistic inference of SG t in our proposed algorithm predicts the final goal-selective neural population found in monkeys lPFC. These buildings usually either provide more of the resource or better trade for that resource. To guide subgoaling towards the final goal state (rather than, say. When a region produces a resource, it also has special buildings that can be built in that region.Most Resources are produced by the main city building line, the map above shows the various locations for the main campaign.
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